A few weeks ago I was having an IM chat with an old friend and as is usually the case, I started talking about some aspect of my work and off hand mentioned the fact that to me , fun is working on a hard problem. It can also be incredibly frustrating when a problem evades solution but that only makes me want to solve it more. I realized that this way of looking at problems is very rare, this was something I noticed not in software engineering but in art. When I was a child I had a bit more talent than my peers when it came to line rendering, it was something I enjoyed and practiced by reading comic books and then drawing the characters in them by eye. As I got into my teens and entered HS I became more interested in under standing the mechanics of drawing. As I've mentioned in past posts , skill at any thing can be learned, it is only a matter of figuring out the necessary object interactions and mastering them to the point that we can visualize and create arbitrary configurations ...
A chronicle of the things I find interesting or deeply important. Exploring generally 4 pillars of intense research. Dynamic Cognition (what every one else calls AI), Self Healing Infrastructures (how to build technological Utopia), Autonomous work routing and Action Oriented Workflow (sending work to the worker) and Supermortality (how to live...to arbitrarily long life spans by ending the disease of aging to death.)