In order to continue an explanation of the relationships I see between art and engineering I will expand a bit what I've mentioned in previous posts. The abstractions that are employed to master use of the "objects" of each discipline are the same, the process of solving a problem involves first, isolating the objects and understanding their parameters or attributes in detail, followed by building the solution with the objects , while adhering to the parameters or interface attribute constraints. In the drawing analogy , the idea of shape covers what in programming is expressed by interface. The final step involves making a view of the objects constructed to solve a particular problem. In software engineering the view defines the scope of the solution, how efficient it should be in a given work domain, how scalable it should be, how intensive in resource utilization it should or should not be. In drawing, the view maps to the visual idea of perspective, how does the phys...
A chronicle of the things I find interesting or deeply important. Exploring generally 4 pillars of intense research. Dynamic Cognition (what every one else calls AI), Self Healing Infrastructures (how to build technological Utopia), Autonomous work routing and Action Oriented Workflow (sending work to the worker) and Supermortality (how to live...to arbitrarily long life spans by ending the disease of aging to death.)